![]() 1- Here are the Pokémon editor, for edit informations from any Pokémon to you put in the save.0- Here you can see the save loaded, and version of PKHex.And now, you have the file loaded, I think so easy to use the program, but I will explain all I know about it (IDK all the features, and how to use all PKHex, but I have a consider knowledge about it).Look the directory, and the file you need to find is a “main”.The local this saves (3DS games runned in Citra) will stay, probaly is:.Note: Look, when I tell “any Pokémon game”, is literally any game from “main” rpg, from GB, GBC, GBA, NDS and 3DS games, Pokémon Red until Ultra Moon, you only need to open the save file of the game. Right, Open you PKHex, and this is your interface:Īnd you will need open your save file, from any Pokémon game Ok, you know the number of you game, and I think you have PKHex now, if not just download it here.Fixed: Showdown Set imports no longer max PP Ups for PLA imports.But this is all the number and respective games, I think It’s all (thx to 3dsdb) Fixed: Gen7 Poké Bean editor now reads data correctly. Added: SWSH Trainer Editor button to unlock all Isle of Armor Diglett. PID=*EncryptionConstant will copy the EC to PID. Added: Batch editor can now copy properties using * - for example. Fixed: PLA Massive Mass Outbreak now correctly identify Overqwil/etc evolutions captured directly in the wild. Added: Experience above level 100 is now checked. Added support for BDSP v1.3 save data format. What's New in Version 22.03.18 See changelog Support Forum <- Post here if you have questions or found bugs Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use. We do not support or condone cheating at the expense of others. Nintendo 3DS savedata containers use an AES MAC that cannot be emulated without the 3DS's keys, thus a resigning service is required ( svdt, save_manager, JKSM, or SaveDataFiler). Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing. The interface can be translated with resource/external text files so that different languages can be supported. Transferring from one generation to another, converting formats along the way.ĭata is displayed in a view which can be edited and saved. Importing teams from Decrypted 3DS Battle Videos Pokémon core series save editor, programmed in C#. ![]()
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